One of the modules in my University course was to work in a group of students (3 programmers and 7 artists) to create a game that is playable and fun. This is what me and the team created.
Link - Warning: This game is reccomended for a high spec computer. The level editor is also included.
My Role in Production
The main role I took in the production of the game demo was the world model and the managing of entities in it. One of the tools I created to help with this was the level editor which is explained on this page. The entities use a standard inheritance stucture with a base virtual class and the child classes for different types like player or level objects.
Others involved in Production
Jason Hardy - Project Lead / Environment Artist
Robert Edmonds - Lead Programmer
Ben Watson - Environment Artist
Jovan Murray - Game Designer