Monthly Archives: March 2013

So I have been working on a new project since Glare and that project is Rebuild. Rebuild is a 2.5D platform game, created using Unreal Engine 3. The game is currently in the early stages, where we’re playing around with the player controls and creating basic assets. Aside from the content creation process, design documents are also currently being written. My job will be the UnrealScript management on the project. I am pleased to report that the process is going well and we hope to have something to show off in the near future. I will hopefully have up some coding tutorials of some of the components we are creating for the game.