Monthly Archives: March 2012

Glare

So I haven’t posted in a while as I have been face first in code for either an unannounced project involving PHP or Glare. Work has been progressing at a good pace now and I do hope to have the game done by the summer. I know that I can do the coding by then but being one of two people working on this (The other is doing the art) I will also have a lot of other work to do on the game as well.

One part that I have been enjoying as a distraction is the creating of the music for the game. I’ve played bass for 8 years and have dabbled in writing my own music on it so I like to think I have a slight understanding of music. Of course if I’d taken music through to A-Level and to Uni I would probably have a much bigger understanding but what I know so far is getting me by. :)

This is a first draft of what will most likely be the theme music of the game.

Hopefully I will be able to update this blog with more in-depth code discussions on parts of my game but for now I am concentrating on getting more done within the game. I leave you now so that I can tackle multi-threading. Wish me luck. :P